"[9] A reviewer of Yahoo! Alright, the graphics sucked, but they were good enough to pick out Waldo (except for on hard mode where he can appear in any color.... grrr), and without making the graphics huge (making it impossible to reasonably hide anything, just like in The Great Waldo Search), I'm not sure people took into account the NES's limits. [14], ConsoleClassix.com said that, although fans of the book may enjoy the game a little, other players may get bored. The player must also avoid the CBT Wizard, who can quickly subtract time if the player lands on his spot. (NES) Playthrough - NintendoComplete - YouTube However, in 2009, a more modern remake of that sequel was developed by Ludia and published by Ubisoft on iOS, Microsoft Windows, and seventh-generation Nintendo systems, the Wii and the Nintendo DS. The player's goal is to help Waldo get to the moon, by finding Waldo in various pictures in order to progress through the game. (NES)", "The Worst Nintendo Game #12 - Where's Waldo", https://en.wikipedia.org/w/index.php?title=Where%27s_Waldo%3F_(video_game)&oldid=981678905, Video games developed in the United States, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in single platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 3 October 2020, at 20:00. Where's Waldo? [7], Responses towards the game from reviewers were negative. In the easy and practice mode, the pictures are still images the size of the screen in the levels. In the picture levels, the directional buttons control a magnifying glass and that must be placed over Waldo in order to "find" him and move to the next level and a new picture. The game was panned by critics, who criticized the game for its graphics, which made it more difficult to find Waldo in each of the levels. One of the most known criticisms of the game is the graphics; some of the pixelated objects in each of the game's levels had similar colors and stripes of Waldo's shirt and in some levels Waldo would even change color, which made it hard to find him. [5] In the final level, the player must match three pictures of Waldo in order to get him to the moon. I wouldn't call this a good game by any means, but it's certainly not the 1 star, 1 out of 10 type of game that the media pegged it as. I guess I was easier to satisfy when i was a 9-year-old.This was done almost entirely by one guy, and when it got critically blasted, I didn't quite get the depth that the ratings tended to hit. Where's Waldo? There's only so much that can be done with the tile/palette restrictions, especially when trying to mimic the look of a super high-detailed, hand drawn picture. That being said, the larger rom capacity and higher color depth of the SNES would have made this a much better game. [6], Where's Waldo was programmed and designed by two Bethesda Softworks staff, Paul Coletta and Randy Linden with the visuals done by Nancy Freeman; in an attempt to ease-up programming graphics using only character sets, Linden programmed a tool to draw bitmap graphics that would be converted into character sets that would be randomized every time the game was loaded up. Mostly similar to the books, players must help Waldo get to the moon by finding him in each of the eight levels in the game. in the UK, Australia and South America) is a puzzle game developed by Bethesda Softworks and published in 1991 by THQ for the Nintendo Entertainment System. NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!Visit for the latest updates!http://www.facebook.com/pages/NintendoComplete/540091756006560https://twitter.com/nes_complete It was the first video game loosely based on Martin Handford's book of the same name. The remake especially takes advantage of superior pointer-based motion controls to easily locate search targets and supports versus multiplayer. [19], The game was listed #12 on Seanbaby.com's "Worst Nintendo Games".[20]. I had this game as a kid and loved it, but looking back, it's too bad that there wasn't more to it. Cracked.com said of Where's Waldo to have the worst graphics of any NES game: "There are many other graphically challenged games that were made, but this game takes the cake. Voices, who gave the game 0.5 out of 5 stars, even criticized the sound effects. One year later, a sequel, The Great Waldo Search, was released on the Nintendo Entertainment System, Super Nintendo Entertainment System and Sega Genesis. (Where's Wally? The time limit for the other levels varies; On easy, the time limit is ten minutes, on medium, the time limit is seven minutes, and on hard, five minutes. A playthrough of THQ's 1991 NES game, Where's Waldo?For the full review, complete with soundtrack and screenshot gallery, be sure to check out my write-up at http://www.nintendocomplete.com/wheres-waldo/I played through on each of the three difficulty settings, beginning with easy, which is a super-forgiving cakewalk, and ending with the hard setting that makes the cursor super tiny, has a much stricter time limit, and increases the time penalty incurred by incorrect guessing. Responses towards the game from reviewers were negative. One of the most known criticisms of the game is the graphics; some of the pixelated objects in each of the game's levels had similar colors and stripes of Waldo's shirt and in some levels Waldo would even change color, which made it hard to find him. : The Fantastic Journey, the third book of the Where's Waldo? Writer Cyril Lachel of Defunct Games wrote, "It's hard to believe something this pointless came out of Bethesda Softworks... Where's Waldo? series. [2], There are eight levels in the game. Where's Waldo? Seriously, it scored lower than Rocky and Bullwinkle, Home Alone, and Wayne's World on the NES. [3], In the Practice mode, there is no time limit, however only a select number of levels are open (the Train Station, Forest and Caves). Cracked.com said of Where's Waldo to have the worst graphics of any NES game: "There are many other graphically challenged games that were made, but this game takes the cake." The Fantastic Journey (video game), "Let's Interview; Dragon's Lair, Doom and Bleem Developer Randy Linden", "Retro Video Game Reviews: Where's Waldo? "[17] Nintendo World Report, in addition to calling the graphics "boring," criticized its short game length and absence of music in the stages, negatively labeling it as nothing more than a pixel art collection. Each time the game is played Waldo is moved to a new location in the scene. [16] Some reviewers also noted of the game's lack of replay value, such as in a review by Gamecola.net. It was based on Where's Waldo? [3], Not all levels in the game have the same format of finding Waldo as in the other levels; in the cave level, the player must find Waldo in the dark. Waldo has a ticket to the Moon and needs the players help to get him to his destination.Based on the popular Where's Waldo series of books. In the Medium and Hard modes, the player has to scroll to the side to see the rest of the area, and Waldo will change color to make it more challenging to find him in the picture levels. [18] In an issue of GameInformer, they gave Where's Waldo a 1 out of 10 citing it as being "a game for those too lazy to turn a page." Hopefully in a landfill, because that's where this 8-bit piece of garbage belongs. [4] In the subway level, the player must go through a maze and collect Waldo and his dropped glasses in order to exit the stage. To help, Waldo will pop-up briefly to give a clue where Waldo is. Schyeah, right.______No cheats were used during the recording of this video.